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Chapter II

The Kingdoms & Realms

Nørgar

The Largest Kingdom

Nordic-inspired. Territory stretches from the freezing northwest to the moderate southwest. Once a patchwork of chiefdoms and jarldoms, recently united under a powerful warlord. Known for the formidable shield wall and a deep mistrust of horses — they ride only small, shaggy garrons. Locked in a five-hundred-year war with the Súo.

Guílle

The Smallest Princedom

French-inspired. A tiny realm in the northeast of the main island, known for devastating cavalry charges. One of the oldest factions on the map. Their territory was cruelly diminished after the Two-Front War, immediately followed by the War of the Caliphate. A princedom, not a kingdom — and now surrounded by enemies.

Kabáz Caliphate

The Second Largest on the Island

Controls almost the entire south of the main island. Renowned for silks, camel hides, and rich milk. Camel-back warriors crush enemy cavalry charges. Formed roughly 250 years ago from nomadic tribes united by the Kabáz Idol. Has fought no major external war — though numerous civil wars have torn its internal regions.

Hounúd

The Oldest Kingdom

English-inspired. Controls the entire northeastern island. The finest sailors in Griba — the only people known to sail regularly to the unknown lands and return. Bring home strange fruits, rare spices, fine alcohol, foreign warriors, and huge swamp lizards. Ruled by King [pending] VI. The oldest faction on the map.

The Súo

The Axe Islands — Shrouded in Mystery

Jungle warriors of the Axe Islands, southwest of the main island. No Nørgar warrior has ever made it more than a mile inland. Rumoured to practise ancient blood curses, immortality rituals, and child sacrifice to alter fate. Speculated to have migrated from the unknown lands.

Chírí Island

A Trading Hub, Not a Faction

A neutral trading hub beneath the main island. Inhabited by elite merchants and their retinues. "A place for the wealthy to go, not to be born." Beneath the legitimate trade, Chírí is rife with assassinations, smuggling, illegal deals, and cutthroat intrigue.

The Dark Forest

Southwest of the Main Island — Uninhabited

Bordering both Nørgar and the Kabáz Caliphate. Extremely dangerous — no one who has entered has ever returned. Site of the Great War of the Dark Forest, which nearly destroyed it. Peasants report screaming from deep within. The Hounúd royal family recently sent assassins into it to dispose of them. They never returned.

The Unknown Lands

Beyond the Seas — Name Pending

A vast, largely unmapped landmass beyond the seas. Home to many civilizations and peoples distinct from those of Griba. Sailors' accounts are wildly contradictory: "There's fifteen wars going on at once!""So peaceful out there.""God! It's chaos! Everyone's dead.""Massive creature it was! Like a cat with a beard!" The Hounúd are the only Gribans known to sail there regularly and return.

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